Prepare to Die Again Depths Key
| With less than a week until Dark Souls two comes out (!) on PS3 and XBox 360, I thought I'd starting time a thread for it since I hadn't seen one yet. At that place are many changes from Nighttime Souls, and then I thought I would listing some of the major ones here: -The humanity and hollow system is sort of a mixture of Nighttime Souls and Demon Souls. There is no more than collecting Humanity every bit a numeric stat. Basically if you are Human and die, you lot go Hollow. Then if y'all die as Hollow, you lose a percent of your max health each time upwardly to a maximum of 50% of your max HP. IGN has a pretty skilful article from last year that has skillful info, but some of it may accept been changed: http://world wide web.ign.com/articles/2013/10/16/whats-changed-in-dark-souls-2 Early reviewers accept all said that the difficulty, if anything, has been increased. Looking forward to dying a lot! I actually took off piece of work next week for this and Titanfall, so hopefully neither is disappointing |
| I miss soul grade, in that after spending all that time at the character creation screen, it was nice not to stare at a burnt-out husk for the entire game. This might be a day one purchase for me, I think my beginning of this current (or past) generation of consoles. We're getting it before Nippon too, which ways it will be buggy every bit all go out... |
| Yeah, I'm also there Day 1. Never finished either of the prior 2 games, or even got more than halfway, but I'm there. Watching that video with all the bosses, I'm probably gonna hate this, only eh |
| An one-time loftier school buddy of mine who is far and a away a bigger game than I said that Dark Souls is his favorite game of all time, so I bought it recently on XBLA. I've even so to play it and know Cipher of it other than that Jordan loves it. Looking forward to it once I wrap up a few other loose gaming ends and can focus on it. |
| An old high school buddy of mine who is far and a away a bigger game than I said that Dark Souls is his favorite game of all time, and so I bought information technology recently on XBLA. I've withal to play it and know NOTHING of information technology other than that Jordan loves it. Looking forwards to information technology once I wrap up a few other loose gaming ends and can focus on it. I try this with some of my friends and information technology doesn't seem to work! It's a hard series to get into, but definitely one of the nigh rewarding for me. The difficulty, multiplayer, and replayability go far a game that'south hard to not spend tons of hours on. I didn't realize we were getting it before Nippon this fourth dimension. I wonder if interest in the US surpassed involvement over there? That beingness the case, we still got the raw end of the deal equally far as Collector's Editions get: http://www.polygon.com/2014/2/10/5398956/night-souls-2-mini-weapons-collectors-edition-nippon. |
| Ordered the PS3 collector edition anyway... And I'll switch to steam equally before long as it's available there! Anyone hither looking forward some pvp? |
| Is multiplayer a large part of the game? I can't imagine there beingness much of a customs on Night Souls these days, at to the lowest degree not one that a newbie would enjoy playing in. |
| Is multiplayer a big part of the game? I can't imagine there beingness much of a community on Night Souls these days, at least not one that a newbie would savour playing in. Well there's a very active community, at least on PS3 & PC (dunno about XB360) which must exist about every bit newbie-friendly every bit street fighter (ie. welcoming but... prepare to die! If you wonder what information technology looks like, twitch users peeve and yukaslegion stream some good stuff. |
| Is multiplayer a big part of the game? I can't imagine at that place being much of a customs on Dark Souls these days, at least not 1 that a newbie would enjoy playing in. You lot can by and large completely avert it, for what information technology'southward worth. |
| PC is very active, thanks to the frequent Steam sales downwardly to $7. I was on the X360 version a couple months dorsum and there are a good number of people still playing their too. |
| At that place was a previous thread on this. viewtopic.php?f=22&t=1188411 Anyways, I'm pretty excited nigh DS2. Unfortunately I would rather play on my PC (better resolution and 60fps). This time effectually, the PC is actually (supposed to exist) the superior version instead of a crappy port. The downside is that there hasn't been an official PC release appointment. There have been leaks saying April 25th, but Namco has denied that and stuck with "We'll let you know shortly." I wish I knew the date and then that I could decide whether or not it'south worth but ownership the PS3 version now and the PC version later. I also wish I knew whether or not in that location was going to be a PC collector's edition. I'yard glad I finally took the time to finish Dark Souls though. That game was hanging over my head for way too long. |
| Nighttime Souls is easily my favorite PS3 game, and I've had this pre-ordered since it was available. I'm really looking forwards to this. |
| I am very interested in this. I am going to wait for the PC version though. |
| I am very interested in this. I am going to wait for the PC version though. DaS2 bachelor for preorder on steam! Will unlock 25 April 2014 |
| wait, we have a release date now? AND I Accept TO Wait AN Actress Month?!?!?!?! |
| I am very interested in this. I am going to expect for the PC version though. DaS2 available for preorder on steam! Will unlock 25 April 2014 And at $fifty instead of $60. More skillful news for the master race Very absurd though. I may just concur out for the PC version since they finally announced a release date. I tin can handle another calendar month and a half. Information technology sure beats the wait for the original Dark Souls. Now I but take to notice a way to stay away from spoilers. |
| I played Nighttime Souls on PS3 until the Prepare To Die edition came out on PC (with the DLC). I got it on Steam and used the DS hack for improving the game and it was really actually not bad. I'thousand not sure which platform I liked ameliorate, but I think the sense of immersion is amend on a big Idiot box than it is on my computer monitor. The release dates for this one take fabricated the determination for me, though. I can't await till April knowing in that location is new Souls content! I might do something similar, play on PS3 till the DLC is released on PC and then switch over. Maybe. |
| This is old news, but I just read most it and got excited. For those that played Demons Souls, in that location was a boss called the Old Monk. Basically if you were in online way, when you reached the boss it would summon another player that was in that same level (and online) and put that histrion as the boss fight. Information technology was one of the well-nigh intense dominate fights for me and I loved the mechanic. Well it looks like there is an enemy called the Mirror Knight that volition do something similar in DaS2. He spits out someone out of his large mirror shield that is a role player to human activity as the boss! Hype levels are sky high for me correct now. If they tin combine the best of Demons Souls and Dark Souls into i game, my gaming life would probably be consummate...haha. Source: http://www.polygon.com/2013/half-dozen/thirteen/4425468/dark-souls-2-interview-yui-tanimura-e3-2013 |
| For what it's worth the early reviews seem very good (Famitsu 37/40 and some german magazine gave it xc%). I'g hyped |
| Of course...pre-order weapons. |
| I am very interested in this. I am going to look for the PC version though. DaS2 available for preorder on steam! Will unlock 25 April 2014 And at $50 instead of $60. More good news for the master race $40 / €40 at Greenish Man Gaming if y'all apply the coupon at their front page. |
| Of course...pre-order weapons. I hope these weapons are simply reskins... |
| Or the look absurd but suck. If they are competitive in NG+ or endgame PVP, there is going to be hell to pay with the hard core players. |
| Or the look absurd simply suck. If they are competitive in NG+ or endgame PVP, at that place is going to exist hell to pay with the hard cadre players. Yep, and I don't see From going that mode... Only I've (often) been (expressionless) wrong before... |
| AFAICT, the pre-order bonus is just early admission to weapons that can be found later in the game. |
| Preordered from greenmangaming.com - xx% off - comes to $40 |
| Well I preordered from GMG likewise, only (and perhaps this shouldn't bother me) the Steam central isn't available yet. I guess it will release at some point down the road. $40 is merely as well good to laissez passer up for a game that I would have happily paid $60 for. |
| Typically GMG gets the codes a day or 2 earlier release and and then sends them out. I've always had time to preload before the game is released. |
| I hate this series. I was fascinated past Demon'due south Souls for a month or and so but the game is but also damn inexpensive with the manner it kills you. You also won't have a clue what to do without reading the wiki or another guide. Games like that are just poor, unintuitive design. |
| Really? I remember the games combat is extremely fair - if you die, you did something wrong period. And I similar the fact information technology just throws you in and doesn't hold your hand the entire way. Dark Souls isn't for everyone - |
| I hate this series. I was fascinated by Demon's Souls for a month or and then but the game is but likewise damn cheap with the fashion it kills you lot. You also won't take a clue what to do without reading the wiki or another guide. Games similar that are simply poor, unintuitive pattern. D.Souls is extremely not-intuitive and ho-hum-paced by design. If that's not what you want in your games, then it'due south probably not for yous. Just information technology does provide a sense of achievement for all the piece of work yous put in (or tedium that yous suffer through, depending on your betoken of view) while requiring very picayune in the way of skill or reflexes or strategy. It's a "hard" game that anyone can beat with just patience and a lot of trial and error. |
| Quote: while requiring very lilliputian in the way of skill or reflexes or strategy. Don't understand this comment. Game is full of needing quick responses and strategy in builds and equipment to maximize your take chances to win. |
| Quote: while requiring very petty in the way of skill or reflexes or strategy. Don't sympathise this annotate. Game is full of needing quick responses and strategy in builds and equipment to maximize your hazard to win. Being careful and taking information technology boring is plenty to achieve victory in the Souls games. Certain, yous can beat Gwin in ii or 3 parry/riposte. Only you can also poke him with a spear from backside Havel'southward shield. Optimized builds seem more a pvp thing to me. |
| I hate this series. I was fascinated past Demon'due south Souls for a month or so only the game is just too damn cheap with the way it kills you. You besides won't accept a inkling what to do without reading the wiki or another guide. Games like that are just poor, unintuitive pattern. The games are still very fun even if you look for help on wikis, I certainly don't play them blind (though I might give it a shot on this new one). But I don't run across that every bit a bad thing. The series gets called "old-school" and I think that'southward kind of true. The first Zelda didn't mark each burnable tree (pay me for my door repair) or tell you where to go, and sometimes you stumbled on a dungeon you simply weren't fix for. Megaman did not tell you lot which social club to play the levels or which weapon worked against said dominate. Maps and tutorials and objective markers and all that are fine. Nevertheless, these games are still very good without them... |
| eMagius comment sounds as if y'all could grind through annihilation past just banging your caput against information technology. Just it doesn't piece of work like that. You volition neglect until you lot fix any information technology is you lot were doing wrong. And that requires realizing how things work, strategy, and skill. I don't see how Dark Souls tin exist called 'trial and mistake'. You don't demand great reflexes or flawless planning the beginning fourth dimension y'all run into a dominate, merely yous demand to be ready to acquire and arrange to the game. |
| Right, simply beat Nighttime Souls including the DLC portions on the PC a couple weeks ago, and I struggled plenty as a melee build without looking upwards easy techniques which there might be. I don't know of a no skill or strategy pick and played the best I could, even grinding sometimes to try and crush something and learning that dumb grinding doesn't mean I become to vanquish a boss. Maybe I'm missing some secrets that would let me not have to think nearly how to approach stuff or get really good at dodging and timing things, merely I don't know what they are. A caveat to this is that I don't know every build like Magic that may brand it a breeze, and that I avoided summoning other players until Ornstein and Smough where I tried a agglomeration of different gear/attacks/strategies like which one to kill outset, eventually giving upwards and deciding I needed assistance to keep moving in the game. With the summoning office of the game I understand you might not demand skill or strategy, but I'1000 thinking more about how I can beat the game, not getting someone else to do it which is a possible solution of class. |
| Right, merely beat Dark Souls including the DLC portions on the PC a couple weeks ago, and I struggled plenty as a melee build without looking up easy techniques which there might exist. Put up your shield, walk slowly, and constantly await around corners with the camera. Draw out enemies i by 1. In gainsay, circle around enemies and stab them in the dorsum. If an enemy has an area assail or you tin can't circle effectually it, backstep or curlicue out of the way and stab them during recovery. If you do have a pulse and no neurological damage, parry enemy attacks instead during the calendar week-long parry window. Trivial. Zero skill, naught thought, minimal strategy, minimal manus-eye coordination required. Oh, and don't forget to grind for drops, soul levels, and equipment/forging, because the you'll exercise negligible harm against mandatory enemies at SL1 with starting equipment. |
| Are you trying to be hyperbolic for some reason? To say you only need a pulse and no neurological damage in gild to parry? Information technology's all just and then little and takes goose egg skill or thought for y'all? I did take my time in Dark Souls, I walked slow and cautious, back stabbed and circled enemies. Parry required skill for me to pull off and frequently my health wasn't good enough to feel safety to adventure it, particularly with the variety of enemies and attacks. I as well cheesed with arrows when I could, specially those crippled demons, only I still had to play actually good to get through this game. I worked my fingers raw trying to beat Artorias, getting used to his wild stream of attacks and the blocking/dodging he required, finding those curt openings to exercise a strike. I felt a big achievement beating him, and that took as much skill and try on my part as any other difficult game I've played. Maybe you're a primary role player or I'm really bad, I just accept my experience and it was a challenging game for me. I recall information technology requires skill and strategy to help many of the rest of us players to get through it. |
| My previous post was elitist and rude. I repent. The tone conveyed was inappropriate in a Dark Souls two anticipation thread. |
| I was going to be day 1, and then I plant out that the PC version is going to have higher res textures and improved framerate. That'due south worth waiting a month and a half for |
Source: https://arstechnica.com/civis/viewtopic.php?f=22&t=1236817
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